Write a text from scratch in a Miles writing style with guided context-gathering. Detects style automatically based on text type (blog/post/note → personal, README/docs → clear, portfolio/showcase → portfolio, analyse/rapport → insights). Supports Quick (one question round), Standard (two rounds), and Full (with outline approval) flows. Use with /core-write [what to write].
EnglishBuild features with TDD or implementation-first per requirement. Use with /dev-build or /dev-build [feature-name] after /dev-define.
EnglishDebug and resolve problems. Use when the user has a bug, an error, an unexpected behavior, or wants to understand why something is not working.
EnglishAdversarial verification — acceptance tests + fix loops. After verify, the code is good. Use with /dev-verify after /dev-build.
EnglishConvert visual input (screenshots, Figma exports, URLs, inspiration images) into working pages or components. Three modes: 1:1 faithful copy, inspiration-based using project theme tokens, or patch (surgical Edit on existing component — only changed sections). Self-verifies with Playwright CLI comparison loop. Use with /frontend-convert.
EnglishDesign token management — color, typography, spacing, motion, and interaction tokens. Use with /frontend-tokens to create, update, or manage design tokens.
EnglishBuilds a game component from the MVP plan — production TypeScript + Vitest tests + mock dependencies + build registry tracking. Extract the component name from the user's message (or "status" to check progress). Requires docs/mvp-first-draft.md — run game-architect first.
EnglishDefine game feature requirements and architecture with structured output. Use with /game-define to create detailed game feature specifications before building.
EnglishBatch refactor code quality for Godot projects after testing with parallel analysis and GDScript-aware patterns. Use with /game-refactor after /game-verify.
EnglishHuman playtest verification with structured feedback and fix loop. Use with /game-verify after /game-build for manual testing of game features.
EnglishTurn marketing research signals into concrete text variants per format and platform. Grounded in trend trajectories, sentiment conflicts, and audience language from /marketing-research output. Use with /marketing-content [topic] for social posts, email subjects, ad headlines, or landing page sections.
EnglishResearch literary agents, podcasts, book bloggers, reviewers, and newsletters in your genre with verified…
EnglishGenerate marketing-quality screenshots of a web app via Playwright CLI. Use with /marketing-screenshots [url] for Product Hunt, social media, landing pages, or documentation. Analyzes codebase to discover routes and features.
EnglishTransform idea or brainstorm output into a prioritized feature backlog. Auto-detects stack (web/game) from project.json. Use with /project-plan after /thinking-concept or /thinking-brainstorm to create implementation roadmaps.
EnglishAdd new backlog items (features, changes, bugs, refactors, pages, components, scenes, scripts, a11y, performance) with optional thinking rounds. Auto-detects stack (web/game) from project.json. Use with /project-todo or /project-todo [beschrijving] when capturing a new idea for the project backlog.
EnglishAnalyzes codebase against standards and generates refactoring tasks for ring:dev-cycle.
EnglishImport issues from GitHub, Jira, or Linear into the local backlog. Smart-splits larger issues into multiple frontend/dev todos based on body analysis. Use /team-issues to browse GitHub issues, /team-issues to import a specific issue, /team-issues --paste for Jira/Linear paste flow, /team-issues --mine to filter on assignee=@me. See shared/TEAM.md for the full team-repo workflow.
EnglishOutsource a backlog item or defined feature to a teammate by creating an issue in GitHub, Jira, or Linear. Generates a tailored brief from feature.json or backlog data, assigns the teammate, and writes externalRef back so the local item links to the external issue. Use /team-outsource for a specific item, /team-outsource to browse and pick, or /team-outsource --paste for Jira/Linear. See shared/TEAM.md for the full team-repo workflow.
EnglishUnified team skill for code review. 3-role pipeline: scanner, reviewer, fixer. Triggers on team-review.
EnglishVerify teammate code delivery. Checks completeness against task brief (feature.json) or backlog TODO, generates tests inline, maps results to requirements. Use with /team-verify after teammate code delivery.
EnglishCreatively expand ideas through interactive technique application. Generates variations, explores alternatives, pushes boundaries. Use with /thinking-brainstorm after /thinking-concept.
EnglishDevelop and maintain project concepts through guided questions, structured synthesis, and project sync. Use with /thinking-concept for new ideas or to enrich existing concepts from backlog/codebase.
EnglishCritically analyze ideas through structured techniques from multiple perspectives. Use with /thinking-critique to stress-test concepts before committing to implementation.
EnglishMulti-source research on concepts and ideas. Combines web search, documentation lookup, and codebase analysis into structured findings. Use with /thinking-research after /thinking-concept, /thinking-brainstorm, or /thinking-critique.
EnglishIncludes Core Write, Dev Verify, Frontend Convert, and other workflows.
Supported by the Atlas install prompt. Skill-specific requirements vary.
Pack stats
What’s included
Core Write
Write a text from scratch in a Miles writing style with guided context-gathering. Detects style automatically based on text type (blog/post/note → personal, README/docs → clear, portfolio/showcase → portfolio, analyse/rapport → insights). Supports Quick (one question round), Standard (two rounds), and Full (with outline approval) flows. Use with /core-write [what to write].
Dev Build
Build features with TDD or implementation-first per requirement. Use with /dev-build or /dev-build [feature-name] after /dev-define.
Dev Debug
Debug and resolve problems. Use when the user has a bug, an error, an unexpected behavior, or wants to understand why something is not working.
Dev Verify
Adversarial verification — acceptance tests + fix loops. After verify, the code is good. Use with /dev-verify after /dev-build.
Frontend Convert
Convert visual input (screenshots, Figma exports, URLs, inspiration images) into working pages or components. Three modes: 1:1 faithful copy, inspiration-based using project theme tokens, or patch (surgical Edit on existing component — only changed sections). Self-verifies with Playwright CLI comparison loop. Use with /frontend-convert.
Frontend Tokens
Design token management — color, typography, spacing, motion, and interaction tokens. Use with /frontend-tokens to create, update, or manage design tokens.
Game Build
Builds a game component from the MVP plan — production TypeScript + Vitest tests + mock dependencies + build registry tracking. Extract the component name from the user's message (or "status" to check progress). Requires docs/mvp-first-draft.md — run game-architect first.
Game Define
Define game feature requirements and architecture with structured output. Use with /game-define to create detailed game feature specifications before building.
Game Refactor
Batch refactor code quality for Godot projects after testing with parallel analysis and GDScript-aware patterns. Use with /game-refactor after /game-verify.
Game Verify
Human playtest verification with structured feedback and fix loop. Use with /game-verify after /game-build for manual testing of game features.
Marketing Content
Turn marketing research signals into concrete text variants per format and platform. Grounded in trend trajectories, sentiment conflicts, and audience language from /marketing-research output. Use with /marketing-content [topic] for social posts, email subjects, ad headlines, or landing page sections.
Marketing Research
Research literary agents, podcasts, book bloggers, reviewers, and newsletters in your genre with verified citations
Marketing Screenshots
Generate marketing-quality screenshots of a web app via Playwright CLI. Use with /marketing-screenshots [url] for Product Hunt, social media, landing pages, or documentation. Analyzes codebase to discover routes and features.
Project Plan
Transform idea or brainstorm output into a prioritized feature backlog. Auto-detects stack (web/game) from project.json. Use with /project-plan after /thinking-concept or /thinking-brainstorm to create implementation roadmaps.
Project Todo
Add new backlog items (features, changes, bugs, refactors, pages, components, scenes, scripts, a11y, performance) with optional thinking rounds. Auto-detects stack (web/game) from project.json. Use with /project-todo or /project-todo [beschrijving] when capturing a new idea for the project backlog.
Ring:dev Refactor
Analyzes codebase against standards and generates refactoring tasks for ring:dev-cycle.
Team Issues
Import issues from GitHub, Jira, or Linear into the local backlog. Smart-splits larger issues into multiple frontend/dev todos based on body analysis. Use /team-issues to browse GitHub issues, /team-issues to import a specific issue, /team-issues --paste for Jira/Linear paste flow, /team-issues --mine to filter on assignee=@me. See shared/TEAM.md for the full team-repo workflow.
Team Outsource
Outsource a backlog item or defined feature to a teammate by creating an issue in GitHub, Jira, or Linear. Generates a tailored brief from feature.json or backlog data, assigns the teammate, and writes externalRef back so the local item links to the external issue. Use /team-outsource for a specific item, /team-outsource to browse and pick, or /team-outsource --paste for Jira/Linear. See shared/TEAM.md for the full team-repo workflow.
Team Review
Unified team skill for code review. 3-role pipeline: scanner, reviewer, fixer. Triggers on team-review.
Team Verify
Verify teammate code delivery. Checks completeness against task brief (feature.json) or backlog TODO, generates tests inline, maps results to requirements. Use with /team-verify after teammate code delivery.
Thinking Brainstorm
Creatively expand ideas through interactive technique application. Generates variations, explores alternatives, pushes boundaries. Use with /thinking-brainstorm after /thinking-concept.
Thinking Concept
Develop and maintain project concepts through guided questions, structured synthesis, and project sync. Use with /thinking-concept for new ideas or to enrich existing concepts from backlog/codebase.
Thinking Critique
Critically analyze ideas through structured techniques from multiple perspectives. Use with /thinking-critique to stress-test concepts before committing to implementation.
Thinking Research
Multi-source research on concepts and ideas. Combines web search, documentation lookup, and codebase analysis into structured findings. Use with /thinking-research after /thinking-concept, /thinking-brainstorm, or /thinking-critique.
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