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3D & Animation Workflows

Skill pack
5 skills0 selected
hhsollSkills in this pack

Prepare and export a Blender asset package for runtime use. Use when asked to do a final Blender export pass that includes preflight checks, naming sanity, and GLB output reporting.

English

Generate simple background props in Blender for scenes and environments. Use when asked to make shelves props, boxes, planters, bins, hangers, stools, or other non-hero background objects.

English

Audit Blender meshes for topology and cleanup issues. Use when asked to find non-manifold geometry, flipped normals, loose geometry, excessive ngons, or other mesh risks before export.

English

Rebuild a Blender asset from one or more local reference images. Use when asked to match the silhouette, proportions, or key details of a reference photo for a prop or garment.

English

Audit Blender armatures, skinned meshes, and animation bindings. Use when asked to inspect rig structure, armature presence, skinning setup, or export risks for animated assets.

English

Includes Blender Export Package, Blender Generate Background Prop, Blender Mesh Audit, and other workflows.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills5CategorygeneralStars0

What’s included

Blender Export Package

Prepare and export a Blender asset package for runtime use. Use when asked to do a final Blender export pass that includes preflight checks, naming sanity, and GLB output reporting.

Blender Generate Background Prop

Generate simple background props in Blender for scenes and environments. Use when asked to make shelves props, boxes, planters, bins, hangers, stools, or other non-hero background objects.

Blender Mesh Audit

Audit Blender meshes for topology and cleanup issues. Use when asked to find non-manifold geometry, flipped normals, loose geometry, excessive ngons, or other mesh risks before export.

Blender Reference Rebuild

Rebuild a Blender asset from one or more local reference images. Use when asked to match the silhouette, proportions, or key details of a reference photo for a prop or garment.

Blender Rig Audit

Audit Blender armatures, skinned meshes, and animation bindings. Use when asked to inspect rig structure, armature presence, skinning setup, or export risks for animated assets.

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the Blender Export Package skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • License details are not provided in these listings. Check the author’s terms before using the skills.
3D & Animation Workflows | Agent Skills Atlas