Prepare and export a Blender asset package for runtime use. Use when asked to do a final Blender export pass that includes preflight checks, naming sanity, and GLB output reporting.
EnglishGenerate simple background props in Blender for scenes and environments. Use when asked to make shelves props, boxes, planters, bins, hangers, stools, or other non-hero background objects.
EnglishAudit Blender meshes for topology and cleanup issues. Use when asked to find non-manifold geometry, flipped normals, loose geometry, excessive ngons, or other mesh risks before export.
EnglishRebuild a Blender asset from one or more local reference images. Use when asked to match the silhouette, proportions, or key details of a reference photo for a prop or garment.
EnglishAudit Blender armatures, skinned meshes, and animation bindings. Use when asked to inspect rig structure, armature presence, skinning setup, or export risks for animated assets.
EnglishIncludes Blender Export Package, Blender Generate Background Prop, Blender Mesh Audit, and other workflows.
Supported by the Atlas install prompt. Skill-specific requirements vary.
Pack stats
What’s included
Blender Export Package
Prepare and export a Blender asset package for runtime use. Use when asked to do a final Blender export pass that includes preflight checks, naming sanity, and GLB output reporting.
Blender Generate Background Prop
Generate simple background props in Blender for scenes and environments. Use when asked to make shelves props, boxes, planters, bins, hangers, stools, or other non-hero background objects.
Blender Mesh Audit
Audit Blender meshes for topology and cleanup issues. Use when asked to find non-manifold geometry, flipped normals, loose geometry, excessive ngons, or other mesh risks before export.
Blender Reference Rebuild
Rebuild a Blender asset from one or more local reference images. Use when asked to match the silhouette, proportions, or key details of a reference photo for a prop or garment.
Blender Rig Audit
Audit Blender armatures, skinned meshes, and animation bindings. Use when asked to inspect rig structure, armature presence, skinning setup, or export risks for animated assets.
Quick start
- Choose your skills. Select individual skills above, or choose the entire pack.
- Copy the install prompt. Use Copy install prompt above the list.
- Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.
Try it with your agent
After installation, start with a request like:
Use the Blender Export Package skill to help with my task.
Ask me for the context you need before getting started.Requirements & license
- A coding agent that can access your project files and install skills.
- Your agent checks each skill’s instructions, dependencies, and permissions during setup.
- License details are not provided in these listings. Check the author’s terms before using the skills.