Gum's behaviors system and the design-time → runtime Forms wrapping lifecycle. Triggers: BehaviorSave, ElementBehaviorReference, StandardFormsBehaviorNames, FormsUtilities.RegisterFromFileFormRuntimeDefaults, DefaultFromFileRuntime classes, Forms properties not settable at design time.
EnglishGum's MonoGame rendering pipeline — Renderer/SpriteBatchStack/GumBatch, BatchKey transitions, SpriteBatch ↔ Apos.Shapes ShapeBatch interleaving. Triggers: Renderer.cs, SpriteBatchStack.cs, GumBatch, RenderableShapeBase, SpriteBatchRenderableBase, BatchKey, draw-order bugs, GumRenderBatch in FRB2/MonoGameGumImmediateMode.
EnglishBuilding or modifying a Gum theme package (Themes/Gum.Themes.) — restyling Forms controls by subclassing their V3 default visuals. Triggers: any file under Themes/, custom Visual subclassing Gum.Forms.DefaultVisuals.V3., theme entry-point methods like EditorTheme.Apply / DarkProTheme.Apply.
EnglishIncludes Gum Forms Behaviors, Gum Monogame Rendering, and Gum Theming.
Supported by the Atlas install prompt. Skill-specific requirements vary.
Pack stats
What’s included
Gum Forms Behaviors
Gum's behaviors system and the design-time → runtime Forms wrapping lifecycle. Triggers: BehaviorSave, ElementBehaviorReference, StandardFormsBehaviorNames, FormsUtilities.RegisterFromFileFormRuntimeDefaults, DefaultFromFileRuntime classes, Forms properties not settable at design time.
Gum Monogame Rendering
Gum's MonoGame rendering pipeline — Renderer/SpriteBatchStack/GumBatch, BatchKey transitions, SpriteBatch ↔ Apos.Shapes ShapeBatch interleaving. Triggers: Renderer.cs, SpriteBatchStack.cs, GumBatch, RenderableShapeBase, SpriteBatchRenderableBase, BatchKey, draw-order bugs, GumRenderBatch in FRB2/MonoGameGumImmediateMode.
Gum Theming
Building or modifying a Gum theme package (Themes/Gum.Themes.) — restyling Forms controls by subclassing their V3 default visuals. Triggers: any file under Themes/, custom Visual subclassing Gum.Forms.DefaultVisuals.V3., theme entry-point methods like EditorTheme.Apply / DarkProTheme.Apply.
Quick start
- Choose your skills. Select individual skills above, or choose the entire pack.
- Copy the install prompt. Use Copy install prompt above the list.
- Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.
Try it with your agent
After installation, start with a request like:
Use the Gum Forms Behaviors skill to help with my task.
Ask me for the context you need before getting started.Requirements & license
- A coding agent that can access your project files and install skills.
- Your agent checks each skill’s instructions, dependencies, and permissions during setup.
- Reported license for the skills shown: MIT. The author’s terms apply.