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Testing & Debugging Skills

Skill pack
2 skills0 selected
matthieurossetSkills in this pack

Use when releasing or managing Mission Geo on Google Play Console — building/uploading an AAB, deploying to internal/beta/production, promoting between tracks, bumping versionCode, updating store listing/screenshots/changelogs, managing staged rollouts, or regenerating Play Store screenshots via the apply-patch capture pipeline. Triggers on "release", "publier", "déployer sur Android", "Play Store", "Play Console", "fastlane", "supply", "track internal/beta/prod", "promouvoir", "changelog", "screenshot Play", "mettre à jour les screenshots", "regénérer les screens", "capture pipeline". Use BEFORE any release-related action.

English

Use when validating any change to Mission Geo's online multiplayer (casual online rooms or ranked matches) against 2 real dev-flavor instances on the real mission-geo-dev Firebase project — booting 2 emulators as 2 real players, running an accelerated timing profile, or reproducing a disconnect/pairing/host-failover regression. This is the standing validation gate for every future online change.

English

Includes Android Releaser and Online Multiplayer Debug.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills2CategorygeneralStars0

What’s included

Android Releaser

Use when releasing or managing Mission Geo on Google Play Console — building/uploading an AAB, deploying to internal/beta/production, promoting between tracks, bumping versionCode, updating store listing/screenshots/changelogs, managing staged rollouts, or regenerating Play Store screenshots via the apply-patch capture pipeline. Triggers on "release", "publier", "déployer sur Android", "Play Store", "Play Console", "fastlane", "supply", "track internal/beta/prod", "promouvoir", "changelog", "screenshot Play", "mettre à jour les screenshots", "regénérer les screens", "capture pipeline". Use BEFORE any release-related action.

Online Multiplayer Debug

Use when validating any change to Mission Geo's online multiplayer (casual online rooms or ranked matches) against 2 real dev-flavor instances on the real mission-geo-dev Firebase project — booting 2 emulators as 2 real players, running an accelerated timing profile, or reproducing a disconnect/pairing/host-failover regression. This is the standing validation gate for every future online change.

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the Android Releaser skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • License details are not provided in these listings. Check the author’s terms before using the skills.
Testing & Debugging Skills | Agent Skills Atlas