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Software Development Skills

Skill pack
6 skills0 selected
nvidia-omniverseSkills in this pack

Create an ovphysx instance, attach an ovstage scene, step simulation, and clean up. Use when starting a new ovphysx project, testing basic integration, or learning the minimal workflow.

English

Clone one USD environment subtree into many runtime-only PhysX environments for RL-style batched simulation. Use when a caller needs replicated physics environments, clone API ordering, or target transform guidance.

English

Read ovphysx simulation output with the ovstage-native output-read API when results must retain ovstage identity or write back without rebuilding paths or repacking tensors. Covers Python PhysX.read() / PhysX.readtokens(), C ovphysxquery() / ovphysxread(), emitted attribute tokens, borrowed groups, and closed-loop physics-to-ovstage write-back.

English

Author USD physics content that ovphysx can load and simulate (rigid bodies, colliders, mass, physics scene). Use when creating or editing .usda or USD scenes for ovphysx, not when calling the runtime step or tensor API. Keywords USD authoring, UsdPhysics, PhysxSchema, RigidBodyAPI, CollisionAPI, MassAPI, PhysicsScene, .usda, simulate scene.

English

Create tensor bindings to read and write physics simulation data on CPU using numpy arrays. Use when you need to exchange simulation state (poses, velocities, joint targets) with your application via tensors.

English

Read and write physics simulation data on GPU using CUDA device pointers and DLPack tensors. Use when you need GPU-to-GPU tensor exchange (no CPU staging) for high-throughput RL or robotics workloads.

English

Includes Basic Workflow, Clone Environments, Ovphysx Output Read, and other workflows.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills6CategoryscienceStars0

What’s included

Basic Workflow

Create an ovphysx instance, attach an ovstage scene, step simulation, and clean up. Use when starting a new ovphysx project, testing basic integration, or learning the minimal workflow.

Clone Environments

Clone one USD environment subtree into many runtime-only PhysX environments for RL-style batched simulation. Use when a caller needs replicated physics environments, clone API ordering, or target transform guidance.

Ovphysx Output Read

Read ovphysx simulation output with the ovstage-native output-read API when results must retain ovstage identity or write back without rebuilding paths or repacking tensors. Covers Python PhysX.read() / PhysX.readtokens(), C ovphysxquery() / ovphysxread(), emitted attribute tokens, borrowed groups, and closed-loop physics-to-ovstage write-back.

Ovphysx Usd Authoring

Author USD physics content that ovphysx can load and simulate (rigid bodies, colliders, mass, physics scene). Use when creating or editing .usda or USD scenes for ovphysx, not when calling the runtime step or tensor API. Keywords USD authoring, UsdPhysics, PhysxSchema, RigidBodyAPI, CollisionAPI, MassAPI, PhysicsScene, .usda, simulate scene.

Tensor Bindings Cpu

Create tensor bindings to read and write physics simulation data on CPU using numpy arrays. Use when you need to exchange simulation state (poses, velocities, joint targets) with your application via tensors.

Tensor Bindings Gpu

Read and write physics simulation data on GPU using CUDA device pointers and DLPack tensors. Use when you need GPU-to-GPU tensor exchange (no CPU staging) for high-throughput RL or robotics workloads.

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the Basic Workflow skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • Reported license for the skills shown: BSD-3-Clause. The author’s terms apply.
Software Development Skills | Agent Skills Atlas