Turn a locked 3D brief plus chosen recipe into a measurable acceptance checklist with evidence hooks.
EnglishProvide a fallback strategy when an asset is unavailable, over-budget, license-blocked, or style-incompatible — without halting the recipe.
EnglishPlan an internal asset library structure (folders, naming, metadata, license tracking, version control) so future recipes find and reuse assets reliably.
EnglishVerify license compliance for downloaded 3D assets, textures, HDRIs, fonts before scene build or export.
EnglishVerify chosen assets share visual style (realism, detail, color treatment) before scene build; flag style drift between assets early.
EnglishPlan the asset acquisition strategy (procedural, library, generative, photogrammetry) for a Blender scene without installing or executing. Use after the brief, before scene planning.
EnglishDefine explicit per-stage gates and acceptance checklists before any modeling, render, or export work — work only proceeds gate by gate.
EnglishProvide detailed composition and camera planning for product hero outputs.
EnglishBuild detailed lighting and material direction with portability and caveat handling for Blender/web-3D outputs.
EnglishBreak a complex / over-scoped Blender intent into 2-5 smaller recipes that each have a clean stop condition, brief, and handoff.
EnglishApply multi-category readiness gates with pass/warn/fail and evidence-bound verdicts.
EnglishDetect mid-recipe scope creep and push back constructively before the recipe drifts; require explicit user agreement before scope expansion.
EnglishDefine explicit "done" conditions for a Blender recipe before starting work, so the agent stops at the right point instead of drifting into endless polish.
EnglishBlender skills pack for non-Blender users. Use for scene planning, runtime readiness, render/export/GLB evidence, Claude Connect guidance, and plain-language handoff across multiple AI agents.
EnglishClaude Desktop-facing BlendOps router skill for planning, runtime readiness, evidence truth, and non-Blender-user outputs using bundled references.
EnglishHelp users and agents choose the next safe BlendOps action across skills, docs, runtime readiness, evals, packaging, and Draft v0 release boundaries.
EnglishPlan a character-portrait scene (subject, pose, expression, wardrobe, framing, lighting, background) before any modeling or render attempt.
EnglishPlan headless blender --background export or render jobs when MCP chat control is a poor fit; cite upstream Blender CLI docs only.
EnglishPick the right color management config (sRGB / Filmic / ACEScg / Standard) per output context before render, so colors travel correctly to the consumer.
EnglishValidate camera framing, subject placement, headroom/lead-room, and visual hierarchy against the scene brief before render.
EnglishPick Cycles or Eevee (or Eevee Next / Workbench) for a render based on quality bar, time budget, and feature requirements (caustics, subsurface, etc.).
EnglishPlan a wide environment / establishing-shot scene (locale, time of day, weather, focal subject, depth, atmosphere) before any modeling or render attempt.
EnglishDocument GLB animation contract (skeletal vs morph, FPS, looping, root motion, blend transitions) with truthful caveats for web playback.
EnglishSet explicit triangle / texture / draw-call / file-size / animation budgets for GLB targeted at mobile-web before any export decision.
EnglishIncludes Acceptance Criteria Builder, Asset Fallback Strategy, Asset Library Organization Planner, and other workflows.
Supported by the Atlas install prompt. Skill-specific requirements vary.
Pack stats
What’s included
Acceptance Criteria Builder
Turn a locked 3D brief plus chosen recipe into a measurable acceptance checklist with evidence hooks.
Asset Fallback Strategy
Provide a fallback strategy when an asset is unavailable, over-budget, license-blocked, or style-incompatible — without halting the recipe.
Asset Library Organization Planner
Plan an internal asset library structure (folders, naming, metadata, license tracking, version control) so future recipes find and reuse assets reliably.
Asset License Checker
Verify license compliance for downloaded 3D assets, textures, HDRIs, fonts before scene build or export.
Asset Style Consistency Checker
Verify chosen assets share visual style (realism, detail, color treatment) before scene build; flag style drift between assets early.
Blender Asset Discovery Planner
Plan the asset acquisition strategy (procedural, library, generative, photogrammetry) for a Blender scene without installing or executing. Use after the brief, before scene planning.
Blender Checklist Driven Workflow
Define explicit per-stage gates and acceptance checklists before any modeling, render, or export work — work only proceeds gate by gate.
Blender Composition Camera Planner
Provide detailed composition and camera planning for product hero outputs.
Blender Lighting Material Planner
Build detailed lighting and material direction with portability and caveat handling for Blender/web-3D outputs.
Blender Recipe Decomposer
Break a complex / over-scoped Blender intent into 2-5 smaller recipes that each have a clean stop condition, brief, and handoff.
Blender Scene Quality Checker
Apply multi-category readiness gates with pass/warn/fail and evidence-bound verdicts.
Blender Scope Boundary Enforcer
Detect mid-recipe scope creep and push back constructively before the recipe drifts; require explicit user agreement before scope expansion.
Blender Stop Condition Decider
Define explicit "done" conditions for a Blender recipe before starting work, so the agent stops at the right point instead of drifting into endless polish.
Blendops
Blender skills pack for non-Blender users. Use for scene planning, runtime readiness, render/export/GLB evidence, Claude Connect guidance, and plain-language handoff across multiple AI agents.
Blendops Claude Desktop Router
Claude Desktop-facing BlendOps router skill for planning, runtime readiness, evidence truth, and non-Blender-user outputs using bundled references.
Blendops Help
Help users and agents choose the next safe BlendOps action across skills, docs, runtime readiness, evals, packaging, and Draft v0 release boundaries.
Character Portrait Scene Planner
Plan a character-portrait scene (subject, pose, expression, wardrobe, framing, lighting, background) before any modeling or render attempt.
CLI Appendix Job Outline
Plan headless blender --background export or render jobs when MCP chat control is a poor fit; cite upstream Blender CLI docs only.
Color Management Decision
Pick the right color management config (sRGB / Filmic / ACEScg / Standard) per output context before render, so colors travel correctly to the consumer.
Composition Quality Checker
Validate camera framing, subject placement, headroom/lead-room, and visual hierarchy against the scene brief before render.
Cycles Vs Eevee Decision
Pick Cycles or Eevee (or Eevee Next / Workbench) for a render based on quality bar, time budget, and feature requirements (caustics, subsurface, etc.).
Environment Establishing Shot Planner
Plan a wide environment / establishing-shot scene (locale, time of day, weather, focal subject, depth, atmosphere) before any modeling or render attempt.
Glb Animation Handoff
Document GLB animation contract (skeletal vs morph, FPS, looping, root motion, blend transitions) with truthful caveats for web playback.
Glb Mobile Performance Budget
Set explicit triangle / texture / draw-call / file-size / animation budgets for GLB targeted at mobile-web before any export decision.
Showing 24 of 47 skills. Use the list’s page controls above to explore the rest.
Quick start
- Choose your skills. Select individual skills above, or choose the entire pack.
- Copy the install prompt. Use Copy install prompt above the list.
- Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.
Try it with your agent
After installation, start with a request like:
Use the Acceptance Criteria Builder skill to help with my task.
Ask me for the context you need before getting started.Requirements & license
- A coding agent that can access your project files and install skills.
- Your agent checks each skill’s instructions, dependencies, and permissions during setup.
- Reported license for the skills shown: MIT. The author’s terms apply.