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3D & Animation Workflows

Skill pack
47 skills0 selected
thanhnguyxnorgSkills in this pack

Turn a locked 3D brief plus chosen recipe into a measurable acceptance checklist with evidence hooks.

English

Provide a fallback strategy when an asset is unavailable, over-budget, license-blocked, or style-incompatible — without halting the recipe.

English

Plan an internal asset library structure (folders, naming, metadata, license tracking, version control) so future recipes find and reuse assets reliably.

English

Verify license compliance for downloaded 3D assets, textures, HDRIs, fonts before scene build or export.

English

Verify chosen assets share visual style (realism, detail, color treatment) before scene build; flag style drift between assets early.

English

Plan the asset acquisition strategy (procedural, library, generative, photogrammetry) for a Blender scene without installing or executing. Use after the brief, before scene planning.

English

Define explicit per-stage gates and acceptance checklists before any modeling, render, or export work — work only proceeds gate by gate.

English

Provide detailed composition and camera planning for product hero outputs.

English

Build detailed lighting and material direction with portability and caveat handling for Blender/web-3D outputs.

English

Break a complex / over-scoped Blender intent into 2-5 smaller recipes that each have a clean stop condition, brief, and handoff.

English

Apply multi-category readiness gates with pass/warn/fail and evidence-bound verdicts.

English

Detect mid-recipe scope creep and push back constructively before the recipe drifts; require explicit user agreement before scope expansion.

English

Define explicit "done" conditions for a Blender recipe before starting work, so the agent stops at the right point instead of drifting into endless polish.

English

Blender skills pack for non-Blender users. Use for scene planning, runtime readiness, render/export/GLB evidence, Claude Connect guidance, and plain-language handoff across multiple AI agents.

English

Claude Desktop-facing BlendOps router skill for planning, runtime readiness, evidence truth, and non-Blender-user outputs using bundled references.

English

Help users and agents choose the next safe BlendOps action across skills, docs, runtime readiness, evals, packaging, and Draft v0 release boundaries.

English

Plan a character-portrait scene (subject, pose, expression, wardrobe, framing, lighting, background) before any modeling or render attempt.

English

Plan headless blender --background export or render jobs when MCP chat control is a poor fit; cite upstream Blender CLI docs only.

English

Pick the right color management config (sRGB / Filmic / ACEScg / Standard) per output context before render, so colors travel correctly to the consumer.

English

Validate camera framing, subject placement, headroom/lead-room, and visual hierarchy against the scene brief before render.

English

Pick Cycles or Eevee (or Eevee Next / Workbench) for a render based on quality bar, time budget, and feature requirements (caustics, subsurface, etc.).

English

Plan a wide environment / establishing-shot scene (locale, time of day, weather, focal subject, depth, atmosphere) before any modeling or render attempt.

English

Document GLB animation contract (skeletal vs morph, FPS, looping, root motion, blend transitions) with truthful caveats for web playback.

English

Set explicit triangle / texture / draw-call / file-size / animation budgets for GLB targeted at mobile-web before any export decision.

English

Includes Acceptance Criteria Builder, Asset Fallback Strategy, Asset Library Organization Planner, and other workflows.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills47CategorygeneralStars0

What’s included

Acceptance Criteria Builder

Turn a locked 3D brief plus chosen recipe into a measurable acceptance checklist with evidence hooks.

Asset Fallback Strategy

Provide a fallback strategy when an asset is unavailable, over-budget, license-blocked, or style-incompatible — without halting the recipe.

Asset Library Organization Planner

Plan an internal asset library structure (folders, naming, metadata, license tracking, version control) so future recipes find and reuse assets reliably.

Asset License Checker

Verify license compliance for downloaded 3D assets, textures, HDRIs, fonts before scene build or export.

Asset Style Consistency Checker

Verify chosen assets share visual style (realism, detail, color treatment) before scene build; flag style drift between assets early.

Blender Asset Discovery Planner

Plan the asset acquisition strategy (procedural, library, generative, photogrammetry) for a Blender scene without installing or executing. Use after the brief, before scene planning.

Blender Checklist Driven Workflow

Define explicit per-stage gates and acceptance checklists before any modeling, render, or export work — work only proceeds gate by gate.

Blender Composition Camera Planner

Provide detailed composition and camera planning for product hero outputs.

Blender Lighting Material Planner

Build detailed lighting and material direction with portability and caveat handling for Blender/web-3D outputs.

Blender Recipe Decomposer

Break a complex / over-scoped Blender intent into 2-5 smaller recipes that each have a clean stop condition, brief, and handoff.

Blender Scene Quality Checker

Apply multi-category readiness gates with pass/warn/fail and evidence-bound verdicts.

Blender Scope Boundary Enforcer

Detect mid-recipe scope creep and push back constructively before the recipe drifts; require explicit user agreement before scope expansion.

Blender Stop Condition Decider

Define explicit "done" conditions for a Blender recipe before starting work, so the agent stops at the right point instead of drifting into endless polish.

Blendops

Blender skills pack for non-Blender users. Use for scene planning, runtime readiness, render/export/GLB evidence, Claude Connect guidance, and plain-language handoff across multiple AI agents.

Blendops Claude Desktop Router

Claude Desktop-facing BlendOps router skill for planning, runtime readiness, evidence truth, and non-Blender-user outputs using bundled references.

Blendops Help

Help users and agents choose the next safe BlendOps action across skills, docs, runtime readiness, evals, packaging, and Draft v0 release boundaries.

Character Portrait Scene Planner

Plan a character-portrait scene (subject, pose, expression, wardrobe, framing, lighting, background) before any modeling or render attempt.

CLI Appendix Job Outline

Plan headless blender --background export or render jobs when MCP chat control is a poor fit; cite upstream Blender CLI docs only.

Color Management Decision

Pick the right color management config (sRGB / Filmic / ACEScg / Standard) per output context before render, so colors travel correctly to the consumer.

Composition Quality Checker

Validate camera framing, subject placement, headroom/lead-room, and visual hierarchy against the scene brief before render.

Cycles Vs Eevee Decision

Pick Cycles or Eevee (or Eevee Next / Workbench) for a render based on quality bar, time budget, and feature requirements (caustics, subsurface, etc.).

Environment Establishing Shot Planner

Plan a wide environment / establishing-shot scene (locale, time of day, weather, focal subject, depth, atmosphere) before any modeling or render attempt.

Glb Animation Handoff

Document GLB animation contract (skeletal vs morph, FPS, looping, root motion, blend transitions) with truthful caveats for web playback.

Glb Mobile Performance Budget

Set explicit triangle / texture / draw-call / file-size / animation budgets for GLB targeted at mobile-web before any export decision.

Showing 24 of 47 skills. Use the list’s page controls above to explore the rest.

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the Acceptance Criteria Builder skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • Reported license for the skills shown: MIT. The author’s terms apply.
3D & Animation Workflows | Agent Skills Atlas