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Software Development Skills

Skill pack
4 skills0 selected
grukuSkills in this pack

Guided v2 to v3 backlog migration. Invoke when the user says 'upgrade to v3', 'migrate to v3', 'switch to v3', 'enable handovers and lessons', 'enable narrative continuity', 'turn on auto-mode', or 'I want recap'. Shows pre-flight summary, confirms opt-in, runs migration. Only correct way to migrate — do not call backlogmigratev3 directly without the pre-flight gate.

English

Use BEFORE running git worktree remove, git worktree prune, or any worktree cleanup on Windows or against worktrees that contain submodules or have long paths. Routes through the safe deinit-first procedure to prevent the dotfile-cascade incident where --force removal wipes top-level .git/, .gitignore, .gitmodules, .env, .github/, .vscode/, .ai/design/ in the PARENT checkout. Invoke when the user says "remove this worktree", "clean up worktrees", "delete the worktree", "prune worktrees", or when guard-hooks blocks a worktree-remove command.

English

Generate UE5.5 Material Graph node structures for copy-paste into the Material Editor. Use this skill when creating shader nodes, custom HLSL nodes, material functions, or wiring node graphs. Essential for UI shader development with animation systems.

English

Load the Reality Reprojection design system context without taking action — use when starting a session that will involve design…

English

Includes Migrate V3, Safe Worktree Removal, Ue5 Custom Shader Nodes, and other workflows.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills4CategorycontentStars0

What’s included

Migrate V3

Guided v2 to v3 backlog migration. Invoke when the user says 'upgrade to v3', 'migrate to v3', 'switch to v3', 'enable handovers and lessons', 'enable narrative continuity', 'turn on auto-mode', or 'I want recap'. Shows pre-flight summary, confirms opt-in, runs migration. Only correct way to migrate — do not call backlogmigratev3 directly without the pre-flight gate.

Safe Worktree Removal

Use BEFORE running git worktree remove, git worktree prune, or any worktree cleanup on Windows or against worktrees that contain submodules or have long paths. Routes through the safe deinit-first procedure to prevent the dotfile-cascade incident where --force removal wipes top-level .git/, .gitignore, .gitmodules, .env, .github/, .vscode/, .ai/design/ in the PARENT checkout. Invoke when the user says "remove this worktree", "clean up worktrees", "delete the worktree", "prune worktrees", or when guard-hooks blocks a worktree-remove command.

Ue5 Custom Shader Nodes

Generate UE5.5 Material Graph node structures for copy-paste into the Material Editor. Use this skill when creating shader nodes, custom HLSL nodes, material functions, or wiring node graphs. Essential for UI shader development with animation systems.

Using Reality Reprojection

Load the Reality Reprojection design system context without taking action — use when starting a session that will involve design work

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the Migrate V3 skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • License details are not provided in these listings. Check the author’s terms before using the skills.