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Agent Automation & Development Skills

Skill pack
4 skills0 selected
coplaydevSkills in this pack

Switch MCP for Unity package source in connected Unity projects. Use /mcp-source [main|beta|branch|local] to swap between upstream releases, your remote branch, or local dev checkout.

English

Unity Engine integration skill for project setup, C scripting, scene management, prefab creation, and editor automation. Enables LLMs to interact with Unity Editor through MCP servers for asset manipulation, script generation, and automated workflows.

English

Orchestrate Unity Editor via MCP (Model Context Protocol) tools and resources. Use when working with Unity projects through MCP for Unity - creating/modifying GameObjects, editing scripts, managing scenes, running tests, or any Unity Editor automation. Provides best practices, tool schemas, and workflow patterns for effective Unity-MCP integration.

English

Unity Editor와 AI 에이전트를 연결하는 MCP 브리지 스킬. Unity3D 게임 개발 작업을 AI로 자동화할 때 사용. 씬 제어, C 스크립트 생성·검증, 에셋 파이프라인, UI/비주얼, 테스트·디버깅을 지원. PM·디자이너·게임개발자 역할별 최적 도구 매핑 제공.

Korean

Includes MCP Source, Unity Development, Unity MCP Orchestrator, and other workflows.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills4CategorycontentStars0

What’s included

MCP Source

Switch MCP for Unity package source in connected Unity projects. Use /mcp-source [main|beta|branch|local] to swap between upstream releases, your remote branch, or local dev checkout.

Unity Development

Unity Engine integration skill for project setup, C scripting, scene management, prefab creation, and editor automation. Enables LLMs to interact with Unity Editor through MCP servers for asset manipulation, script generation, and automated workflows.

Unity MCP Orchestrator

Orchestrate Unity Editor via MCP (Model Context Protocol) tools and resources. Use when working with Unity projects through MCP for Unity - creating/modifying GameObjects, editing scripts, managing scenes, running tests, or any Unity Editor automation. Provides best practices, tool schemas, and workflow patterns for effective Unity-MCP integration.

Unity MCP

Unity Editor와 AI 에이전트를 연결하는 MCP 브리지 스킬. Unity3D 게임 개발 작업을 AI로 자동화할 때 사용. 씬 제어, C 스크립트 생성·검증, 에셋 파이프라인, UI/비주얼, 테스트·디버깅을 지원. PM·디자이너·게임개발자 역할별 최적 도구 매핑 제공.

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the MCP Source skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • Reported license for the skills shown: MIT. The author’s terms apply.
Agent Automation & Development Skills | Agent Skills Atlas