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AI Agent Workflow Collection

Skill pack
27 skills0 selected
tabooharmonySkills in this pack

Use when tracking player behavior, economy events, or funnels with AnalyticsService, including event taxonomy, rate limits, and batching.

English

Use when implementing Roblox character animations, particles, beams, trails, tweens, camera shake, or other visual effects.

English

Use when assigning Roblox feature ownership, code location, dependencies, startup, or client-server boundaries without imposing a framework.

English

Use when implementing Roblox audio playback, spatial sound, music, sound effects, SoundGroups, or dynamic audio effects.

English

Use when building Roblox geometry, maps, props, or generated assets with MCP or standalone Luau.

English

Use when scripting Roblox camera behavior, CFrame placement, screen raycasts, first or third-person views, or cutscenes.

English

Use when reviewing Roblox or Luau code for security, performance, monetization, data persistence, or architecture risks.

English

Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.

English

Use for Roblox growth diagnosis, discovery, retention, onboarding, experiments, positioning, LiveOps, and packaging.

English

Use when building Roblox menus, HUDs, shops, notifications, dialogs, or responsive cross-platform UI.

English

Use when handling Roblox keyboard, mouse, gamepad, touch, motion input, or cross-platform action binding.

English

Use when implementing Roblox multi-language support, translation tables, auto-translation, locale-specific content, or region detection.

English

Use for Luau language semantics, tables, control flow, string patterns, scope, closures, and cross-language translation errors.

English

Use for Roblox module boundaries, object lifecycles, signals, task scheduling, fallible calls, and cleanup in Luau.

English

Use for Luau annotations, generics, unions, narrowing, strictness, sealed tables, module type exports, or typed metatables.

English

Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.

English

Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.

English

Use when creating Roblox NPCs or enemies with pathfinding, state machines, line-of-sight or FOV detection, spawns, or AI update loops.

English

Use when profiling Roblox performance or diagnosing FPS, memory, network, mobile, or hot-path problems, including MicroProfiler and optimization.

English

Use when building Roblox vehicles, ragdolls, projectiles, elevators, constraints, forces, or other physics-driven gameplay.

English

Use before publishing or updating a Roblox experience to run evidence-backed release gates for the surfaces that changed.

English

Use when auditing Roblox code for exploit vectors, authority models, remotes, economy, and DataStore flows.

English

Use for Roblox server or cross-server data: OrderedDataStore leaderboards, MessagingService, world state, seasons, or guilds.

English

Use when working with Roblox Studio through built-in MCP for scripts, scenes, generated assets, input, or playtesting.

English

Includes Roblox Analytics, Roblox Animation Vfx, Roblox Architecture, and other workflows.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills27CategorygeneralStars0

What’s included

Roblox Analytics

Use when tracking player behavior, economy events, or funnels with AnalyticsService, including event taxonomy, rate limits, and batching.

Roblox Animation Vfx

Use when implementing Roblox character animations, particles, beams, trails, tweens, camera shake, or other visual effects.

Roblox Architecture

Use when assigning Roblox feature ownership, code location, dependencies, startup, or client-server boundaries without imposing a framework.

Roblox Audio

Use when implementing Roblox audio playback, spatial sound, music, sound effects, SoundGroups, or dynamic audio effects.

Roblox Building

Use when building Roblox geometry, maps, props, or generated assets with MCP or standalone Luau.

Roblox Camera

Use when scripting Roblox camera behavior, CFrame placement, screen raycasts, first or third-person views, or cutscenes.

Roblox Code Review

Use when reviewing Roblox or Luau code for security, performance, monetization, data persistence, or architecture risks.

Roblox Data

Use when implementing player data persistence with DataStore, session ownership, schemas, migrations, or save and load flows.

Roblox Growth Design

Use for Roblox growth diagnosis, discovery, retention, onboarding, experiments, positioning, LiveOps, and packaging.

Roblox Gui

Use when building Roblox menus, HUDs, shops, notifications, dialogs, or responsive cross-platform UI.

Roblox Input

Use when handling Roblox keyboard, mouse, gamepad, touch, motion input, or cross-platform action binding.

Roblox Localization

Use when implementing Roblox multi-language support, translation tables, auto-translation, locale-specific content, or region detection.

Roblox Luau Core

Use for Luau language semantics, tables, control flow, string patterns, scope, closures, and cross-language translation errors.

Roblox Luau Patterns

Use for Roblox module boundaries, object lifecycles, signals, task scheduling, fallible calls, and cleanup in Luau.

Roblox Luau Types

Use for Luau annotations, generics, unions, narrowing, strictness, sealed tables, module type exports, or typed metatables.

Roblox Monetization

Use when implementing Roblox GamePasses, Developer Products, subscriptions, private servers, Creator Rewards, or purchase policy checks.

Roblox Networking

Use when validating RemoteEvent or RemoteFunction arguments, adding rate limits, designing server-authoritative systems, or preventing exploits.

Roblox Npc AI

Use when creating Roblox NPCs or enemies with pathfinding, state machines, line-of-sight or FOV detection, spawns, or AI update loops.

Roblox Performance

Use when profiling Roblox performance or diagnosing FPS, memory, network, mobile, or hot-path problems, including MicroProfiler and optimization.

Roblox Physics

Use when building Roblox vehicles, ragdolls, projectiles, elevators, constraints, forces, or other physics-driven gameplay.

Roblox Publish Checklist

Use before publishing or updating a Roblox experience to run evidence-backed release gates for the surfaces that changed.

Roblox Security

Use when auditing Roblox code for exploit vectors, authority models, remotes, economy, and DataStore flows.

Roblox Server Data

Use for Roblox server or cross-server data: OrderedDataStore leaderboards, MessagingService, world state, seasons, or guilds.

Roblox Studio MCP

Use when working with Roblox Studio through built-in MCP for scripts, scenes, generated assets, input, or playtesting.

Showing 24 of 27 skills. Use the list’s page controls above to explore the rest.

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the Roblox Analytics skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • Reported license for the skills shown: MIT. The author’s terms apply.