← All skill packs

AI Agent Workflow Collection

Skill pack
16 skills0 selected
gamekit-agentSkills in this pack

Adding sound effects, music, and audio feedback to…

English

Creating pickups, collectibles, coins, power-ups, and…

English

Creating enemies, NPCs, and AI-controlled…

English

Visual polish, game feel, particles, screen shake, and feedback…

English

Creating player characters with movement, controls, and multiplayer…

English

Creating user interface elements like health bars, score displays,…

English

Creating simple animations like spinning, bobbing, pulsing for…

English

Creating materials, colors, textures, and visual styles for…

English

Scene transitions, level unlocking, save/load, and game progression…

English

Quick adjustments to game values - speeds, sizes, colors,…

English

Automatic scene state capture before and after changes - enables rollback and…

English

Setting up cameras for different game perspectives and following…

English

Setting up physics, collisions, rigidbodies, and physical…

English

Creating trigger zones for detection, damage areas, checkpoints,…

English

Working with 3D models (FBX, OBJ) - importing, converting to prefabs, runtime…

English

Automatic test-fix loop after changes - ensures changes work before moving…

English

Includes Adding Audio, Adding Collectibles, Adding Enemies, and other workflows.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills16CategorygeneralStars0

What’s included

Adding Audio

Adding sound effects, music, and audio feedback to games

Adding Collectibles

Creating pickups, collectibles, coins, power-ups, and items

Adding Enemies

Creating enemies, NPCs, and AI-controlled characters

Adding Juice

Visual polish, game feel, particles, screen shake, and feedback effects

Adding Player

Creating player characters with movement, controls, and multiplayer sync

Adding UI

Creating user interface elements like health bars, score displays, menus

Creating Animations

Creating simple animations like spinning, bobbing, pulsing for objects

Creating Materials

Creating materials, colors, textures, and visual styles for objects

Level Progression

Scene transitions, level unlocking, save/load, and game progression systems

Quick Tweaks

Quick adjustments to game values - speeds, sizes, colors, difficulty

Scene Awareness

Automatic scene state capture before and after changes - enables rollback and verification

Setting Up Cameras

Setting up cameras for different game perspectives and following behavior

Setting Up Physics

Setting up physics, collisions, rigidbodies, and physical interactions

Setting Up Triggers

Creating trigger zones for detection, damage areas, checkpoints, goals

Using 3D Models

Working with 3D models (FBX, OBJ) - importing, converting to prefabs, runtime loading

Verify Changes

Automatic test-fix loop after changes - ensures changes work before moving on

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the Adding Audio skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • Reported license for the skills shown: MIT. The author’s terms apply.
AI Agent Workflow Collection | Agent Skills Atlas