Build 3D and AR apps with the SceneView SDK in Jetpack Compose, SwiftUI (iOS/macOS/visionOS via SceneViewSwift), Web (Filament.js), Flutter and React Native. Use whenever the user asks for "3D in Compose", "AR with ARCore in Compose", a model viewer, or any cross-platform 3D/AR app where the dependency is io.github.sceneview:sceneview / io.github.sceneview:arsceneview / SceneViewSwift / sceneview-web / sceneviewflutter / @sceneview-sdk/react-native. Skip for plain ARCore-SDK / Sceneform / Unity / Unreal / RealityKit-without-SceneViewSwift work.
EnglishBuild 3D and AR apps on Apple platforms (iOS, macOS, visionOS) with SceneViewSwift — the SwiftUI wrapper around RealityKit. Use whenever the user asks for "3D in SwiftUI", "AR with ARKit in SwiftUI", a model viewer for iOS, or any Apple-platform 3D/AR app where the dependency is the SceneViewSwift Swift Package from github.com/sceneview/sceneview. For Jetpack Compose / Android use the sceneview skill instead; for the browser use sceneview-web. Skip for plain ARKit-SDK / SceneKit / Unity / Unreal / RealityKit-without-SceneViewSwift work.
EnglishBuild 3D and WebXR (AR/VR) experiences in the browser with SceneView for Web — Filament.js (WebGL2/WASM) wrapped in a Kotlin/JS DSL and a plain-JavaScript API on window.sceneview. Use whenever the user asks for "3D in the browser", "a web model viewer", "WebXR AR/VR", or any browser 3D/AR app where the dependency is the sceneview-web npm package or its CDN script. For Jetpack Compose use the sceneview skill; for SwiftUI use sceneview-ios. Skip for raw Three.js / Babylon.js / model-viewer / A-Frame work.
EnglishIncludes Sceneview Ios, Sceneview Web, and other workflows.
Supported by the Atlas install prompt. Skill-specific requirements vary.
Pack stats
What’s included
Sceneview
Build 3D and AR apps with the SceneView SDK in Jetpack Compose, SwiftUI (iOS/macOS/visionOS via SceneViewSwift), Web (Filament.js), Flutter and React Native. Use whenever the user asks for "3D in Compose", "AR with ARCore in Compose", a model viewer, or any cross-platform 3D/AR app where the dependency is io.github.sceneview:sceneview / io.github.sceneview:arsceneview / SceneViewSwift / sceneview-web / sceneviewflutter / @sceneview-sdk/react-native. Skip for plain ARCore-SDK / Sceneform / Unity / Unreal / RealityKit-without-SceneViewSwift work.
Sceneview Ios
Build 3D and AR apps on Apple platforms (iOS, macOS, visionOS) with SceneViewSwift — the SwiftUI wrapper around RealityKit. Use whenever the user asks for "3D in SwiftUI", "AR with ARKit in SwiftUI", a model viewer for iOS, or any Apple-platform 3D/AR app where the dependency is the SceneViewSwift Swift Package from github.com/sceneview/sceneview. For Jetpack Compose / Android use the sceneview skill instead; for the browser use sceneview-web. Skip for plain ARKit-SDK / SceneKit / Unity / Unreal / RealityKit-without-SceneViewSwift work.
Sceneview Web
Build 3D and WebXR (AR/VR) experiences in the browser with SceneView for Web — Filament.js (WebGL2/WASM) wrapped in a Kotlin/JS DSL and a plain-JavaScript API on window.sceneview. Use whenever the user asks for "3D in the browser", "a web model viewer", "WebXR AR/VR", or any browser 3D/AR app where the dependency is the sceneview-web npm package or its CDN script. For Jetpack Compose use the sceneview skill; for SwiftUI use sceneview-ios. Skip for raw Three.js / Babylon.js / model-viewer / A-Frame work.
Quick start
- Choose your skills. Select individual skills above, or choose the entire pack.
- Copy the install prompt. Use Copy install prompt above the list.
- Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.
Try it with your agent
After installation, start with a request like:
Use the Sceneview skill to help with my task.
Ask me for the context you need before getting started.Requirements & license
- A coding agent that can access your project files and install skills.
- Your agent checks each skill’s instructions, dependencies, and permissions during setup.
- Reported license for the skills shown: Apache-2.0. The author’s terms apply.