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Writing & Content Workflows

Skill pack
3 skills0 selected
jangles-byteSkills in this pack

Make beautiful algorithmic animation — flow fields, particle systems with trails, strange attractors, slime-mold and boid simulations, reaction-diffusion, domain-warped noise, and shader-driven motion. Use this skill for generative art, creative coding, ambient backdrops, music visualisers, hero backgrounds, screensavers, generative wallpaper, data-driven art, or any request for a "cool animation", "something generative", "abstract motion", "particle effect", "flow field", "noise animation", or work referencing p5.js, Three.js, canvas, WebGL, GLSL, Processing, openFrameworks, TouchDesigner, or shaders. Trigger whenever motion is the artwork rather than the interface.

English

Design that holds its frame rate — because janky motion is failed design, not a separate engineering concern. Per-platform rendering discipline: compositor-friendly CSS and GPU layers on the web; ProMotion/adaptive-refresh timing, Metal particle/overdraw budgets, and efficiency-core scheduling on Apple platforms; draw-call and fill-rate budgets in game engines. Includes the graceful-degradation ladder — what to cut first when the frame budget is blown. Use this skill whenever animation stutters, scrolling janks, "feels laggy", fans spin up, battery drains from an always-on animation, before shipping ANY continuous animation (particles, ambient motion, canvas/WebGL scenes), or when choosing which properties/effects to animate.

English

Typography with intent and composition with rhythm — type pairing, modular scale systems, grids (and when to break them), negative space, and visual hierarchy. Use this skill whenever setting ANY text styles or arranging ANY elements on a surface: choosing fonts, sizing headings, building a landing page or app screen layout, laying out a slide, spacing a dashboard, composing a poster or chart, or when a design "feels cramped", "feels empty", "looks flat", or "the hierarchy is off". Trigger even when the user only says "make this look better" — type and spacing are usually why it doesn't.

English

Includes Generative Motion, Performance Craft, and Typography and Layout.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills3CategorycontentStars0

What’s included

Generative Motion

Make beautiful algorithmic animation — flow fields, particle systems with trails, strange attractors, slime-mold and boid simulations, reaction-diffusion, domain-warped noise, and shader-driven motion. Use this skill for generative art, creative coding, ambient backdrops, music visualisers, hero backgrounds, screensavers, generative wallpaper, data-driven art, or any request for a "cool animation", "something generative", "abstract motion", "particle effect", "flow field", "noise animation", or work referencing p5.js, Three.js, canvas, WebGL, GLSL, Processing, openFrameworks, TouchDesigner, or shaders. Trigger whenever motion is the artwork rather than the interface.

Performance Craft

Design that holds its frame rate — because janky motion is failed design, not a separate engineering concern. Per-platform rendering discipline: compositor-friendly CSS and GPU layers on the web; ProMotion/adaptive-refresh timing, Metal particle/overdraw budgets, and efficiency-core scheduling on Apple platforms; draw-call and fill-rate budgets in game engines. Includes the graceful-degradation ladder — what to cut first when the frame budget is blown. Use this skill whenever animation stutters, scrolling janks, "feels laggy", fans spin up, battery drains from an always-on animation, before shipping ANY continuous animation (particles, ambient motion, canvas/WebGL scenes), or when choosing which properties/effects to animate.

Typography and Layout

Typography with intent and composition with rhythm — type pairing, modular scale systems, grids (and when to break them), negative space, and visual hierarchy. Use this skill whenever setting ANY text styles or arranging ANY elements on a surface: choosing fonts, sizing headings, building a landing page or app screen layout, laying out a slide, spacing a dashboard, composing a poster or chart, or when a design "feels cramped", "feels empty", "looks flat", or "the hierarchy is off". Trigger even when the user only says "make this look better" — type and spacing are usually why it doesn't.

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the Generative Motion skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • Reported license for the skills shown: MIT. The author’s terms apply.
Writing & Content Workflows | Agent Skills Atlas