Comprehensive qualitative research methods assistant supporting thematic analysis (Braun & Clarke), grounded theory (Strauss & Corbin; Charmaz), interpretative phenomenological analysis (IPA), content analysis, narrative inquiry, ethnography, case study methodology (Yin), coding techniques (open/axial/selective), NVivo-style workflows with Python alternatives, trustworthiness criteria (Lincoln & Guba), reflexivity, and member checking. Use when designing or analyzing qualitative research — thematic analysis, grounded theory, coding data, phenomenology, IPA, ethnography, case study, narrative inquiry, content analysis, qualitative coding, NVivo, trustworthiness, member checking, reflexivity, interview analysis, or focus group analysis. Part of the AlterLab Academic Skills suite.
EnglishInvoke when the user works with Unreal Engine 5 or asks about C++/Blueprints, GAS, replication, Nanite, Lumen, CommonUI, Enhanced Input, or World Partition. Triggers on: "Unreal", "UE5", "Blueprint", "GAS", "Nanite", "Lumen", "CommonUI", "Enhanced Input", "World Partition", ".uproject". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Godot/Unity questions. Part of the AlterLab GameForge collection.
EnglishIncludes Alterlab Qualitative Methods and Game Unreal Specialist.
Supported by the Atlas install prompt. Skill-specific requirements vary.
Pack stats
What’s included
Alterlab Qualitative Methods
Comprehensive qualitative research methods assistant supporting thematic analysis (Braun & Clarke), grounded theory (Strauss & Corbin; Charmaz), interpretative phenomenological analysis (IPA), content analysis, narrative inquiry, ethnography, case study methodology (Yin), coding techniques (open/axial/selective), NVivo-style workflows with Python alternatives, trustworthiness criteria (Lincoln & Guba), reflexivity, and member checking. Use when designing or analyzing qualitative research — thematic analysis, grounded theory, coding data, phenomenology, IPA, ethnography, case study, narrative inquiry, content analysis, qualitative coding, NVivo, trustworthiness, member checking, reflexivity, interview analysis, or focus group analysis. Part of the AlterLab Academic Skills suite.
Game Unreal Specialist
Invoke when the user works with Unreal Engine 5 or asks about C++/Blueprints, GAS, replication, Nanite, Lumen, CommonUI, Enhanced Input, or World Partition. Triggers on: "Unreal", "UE5", "Blueprint", "GAS", "Nanite", "Lumen", "CommonUI", "Enhanced Input", "World Partition", ".uproject". Do NOT invoke for engine-agnostic architecture (use game-technical-director) or Godot/Unity questions. Part of the AlterLab GameForge collection.
Quick start
- Choose your skills. Select individual skills above, or choose the entire pack.
- Copy the install prompt. Use Copy install prompt above the list.
- Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.
Try it with your agent
After installation, start with a request like:
Use the Alterlab Qualitative Methods skill to help with my task.
Ask me for the context you need before getting started.Requirements & license
- A coding agent that can access your project files and install skills.
- Your agent checks each skill’s instructions, dependencies, and permissions during setup.
- Reported license for the skills shown: MIT. The author’s terms apply.