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Super Loop

Agent skill
1 skill

The durable front door to a "super loop" — launching HEADLESS work sessions in BULK, one detached /goal worker per bounded account session slot, each resolving a top-ranked ready leaf and closing it by witnessed ancestry. Wraps the proven launchers (tools/issuedispatch.py --wave, fak dispatch wave, tools/launchwavedetached.ps1) with the discipline the raw scripts assume: PLAN by default, price the fan-out for tree-collisions AND account capacity before a single worker spawns, re-check the no-DoS preflight cap per spawn, and never confuse a launch with a ship. Regime-aware, not a fixed script: it reads the host first and adapts. Its FIRST move is a one-read gate that short-circuits when a standing dispatcher (FleetIssueDispatch) is already gardening — so it never marches the whole launch procedure only to discover the loop was already running. Otherwise it adapts — RECLAIM stale workers/residue before growing, RAMP a cold host canary-first (promote on witnessed commits), and run 12h+ MARATHONS as a cadence of waves with budget and stop signals. Use when the operator says "launch a wave", "run a super loop", "spin up N workers on the top issues", "fan out headless sessions", "drain the backlog in parallel", "start the overnight fleet", "clean up the old workers first", "ramp up slowly", or "keep it running for 12 hours".

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Skill stats

Skills1CategoryGeneralStars0

About this skill

The durable front door to a "super loop" — launching HEADLESS work sessions in BULK, one detached /goal worker per bounded account session slot, each resolving a top-ranked ready leaf and closing it by witnessed ancestry. Wraps the proven launchers (tools/issuedispatch.py --wave, fak dispatch wave, tools/launchwavedetached.ps1) with the discipline the raw scripts assume: PLAN by default, price the fan-out for tree-collisions AND account capacity before a single worker spawns, re-check the no-DoS preflight cap per spawn, and never confuse a launch with a ship. Regime-aware, not a fixed script: it reads the host first and adapts. Its FIRST move is a one-read gate that short-circuits when a standing dispatcher (FleetIssueDispatch) is already gardening — so it never marches the whole launch procedure only to discover the loop was already running. Otherwise it adapts — RECLAIM stale workers/residue before growing, RAMP a cold host canary-first (promote on witnessed commits), and run 12h+ MARATHONS as a cadence of waves with budget and stop signals. Use when the operator says "launch a wave", "run a super loop", "spin up N workers on the top issues", "fan out headless sessions", "drain the backlog in parallel", "start the overnight fleet", "clean up the old workers first", "ramp up slowly", or "keep it running for 12 hours".

Quick start

  1. Copy the install prompt. Use the green button above this README.
  2. Send it to your agent. Paste it into your coding agent’s chat and send.
  3. Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
Review the source before using this skill

This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.

Automated security scan: Partial

Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.

0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1

Content SHA-256: 93f6682cb117ef3204c7b2995c652308678607734282253cb3fe4d19b2056f8b

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About this listing

Category
General
Reported license
Apache-2.0
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.
Super Loop | Agent Skills Atlas