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Ghostty Shaders

Agent skill
1 skill

Write, debug, and optimize custom GLSL shaders for the Ghostty terminal. Covers Ghostty's Shadertoy-compatible GLSL ES 3.0 dialect, its terminal-specific uniforms (cursor position and color, focus state, event timestamps), the unsupported Shadertoy uniforms, focus-gated performance patterns, and adapting shaders from shadertoy.com. Use when creating or editing a .glsl file for Ghostty, diagnosing a shader that renders black or fails to compile, or setting custom-shader config.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Skill stats

Skills1CategoryGeneralStars0

About this skill

Write, debug, and optimize custom GLSL shaders for the Ghostty terminal. Covers Ghostty's Shadertoy-compatible GLSL ES 3.0 dialect, its terminal-specific uniforms (cursor position and color, focus state, event timestamps), the unsupported Shadertoy uniforms, focus-gated performance patterns, and adapting shaders from shadertoy.com. Use when creating or editing a .glsl file for Ghostty, diagnosing a shader that renders black or fails to compile, or setting custom-shader config.

Quick start

  1. Copy the install prompt. Use the green button above this README.
  2. Send it to your agent. Paste it into your coding agent’s chat and send.
  3. Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
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About this listing

Category
General
Reported license
ISC
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.
Ghostty Shaders | Agent Skills Atlas