About this skill
Design and build a Roblox game's economy from the developer's own vision — currencies, income, luck/rarity/mutations, modifiers, progression, rebirths, shops, sinks. Use when starting economy work on a game, adding an economy mechanic (multiplier, boost, luck, rebirth, roll), or when an economy feels grindy, broken, inflated, or has sprawled across too many scripts. Interviews first, applies economy design knowledge, and scaffolds an anti-sprawl architecture with NO hardcoded currencies or numbers.
Quick start
- Copy the install prompt. Use the green button above this README.
- Send it to your agent. Paste it into your coding agent’s chat and send.
- Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.
Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.
0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1
Content SHA-256: 48c74a102bbab97f48987b33895358b6c9a80b46546c657a0bebe109d4fef688
About this listing
- Category
- Engineering
- Reported license
- MIT
- Listing language (estimated)
- English
- Review status
- Not individually reviewed
- Agent compatibility
- Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.