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Threejs Instancing Materials

Agent skill
1 skill

Keep Three.js / react-three-fiber draw calls low in this project. Use whenever adding repeated 3D objects (props, tiles, foliage, blocks, enemies, particles, greybox/blockout geometry) or creating materials. Enforces two rules: (1) batch repeated meshes with InstancedMesh (drei / ), never one per object; (2) define every material and geometry ONCE in the shared registry and reuse it — tint per-instance with instance color — never new THREE.Material() / new THREE.Geometry() inline. Shared assets register with @vibegameengine/shader-warmup's central warmup service. Trigger on: "too many draw calls", "scene is slow", "add N of these", "spawn", "props", "instancing", "material", "shader warmup", "shader stutter", "warmup splash", "ShaderWarmupRegistry", high draw-call count in r3f-perf.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Skill stats

Skills1CategoryContent & writingStars0

About this skill

Keep Three.js / react-three-fiber draw calls low in this project. Use whenever adding repeated 3D objects (props, tiles, foliage, blocks, enemies, particles, greybox/blockout geometry) or creating materials. Enforces two rules: (1) batch repeated meshes with InstancedMesh (drei / ), never one per object; (2) define every material and geometry ONCE in the shared registry and reuse it — tint per-instance with instance color — never new THREE.Material() / new THREE.Geometry() inline. Shared assets register with @vibegameengine/shader-warmup's central warmup service. Trigger on: "too many draw calls", "scene is slow", "add N of these", "spawn", "props", "instancing", "material", "shader warmup", "shader stutter", "warmup splash", "ShaderWarmupRegistry", high draw-call count in r3f-perf.

Quick start

  1. Copy the install prompt. Use the green button above this README.
  2. Send it to your agent. Paste it into your coding agent’s chat and send.
  3. Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
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Automated security scan: Partial

Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.

0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1

Content SHA-256: 38ac0eee831e536e82ba40e45699ca68e12a27f73e673d23a3105959ebb8bf34

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About this listing

Category
Content & writing
Reported license
Not specified
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.
Threejs Instancing Materials | Agent Skills Atlas