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World to Story

Agent skill
1 skill

Convert worldbuilding artifacts into narrative — determine which axioms become subtext vs. exposition, dramatize systems through character experience, and apply the iceberg methodology to control information flow. Use when worldbuilding is done but the story hasn't started, when prose reads as travelogue, or when the user asks how to show a world without info-dumping.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Skill stats

Skills1CategoryContent & writingStars0

About this skill

Convert worldbuilding artifacts into narrative — determine which axioms become subtext vs. exposition, dramatize systems through character experience, and apply the iceberg methodology to control information flow. Use when worldbuilding is done but the story hasn't started, when prose reads as travelogue, or when the user asks how to show a world without info-dumping.

Quick start

  1. Copy the install prompt. Use the green button above this README.
  2. Send it to your agent. Paste it into your coding agent’s chat and send.
  3. Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
Review the source before using this skill

This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.

Automated security scan: Partial

Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.

0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1

Content SHA-256: d05fe6a71460c0d878f8d14514898472411693491327bba2dd8c5acdad2a532f

About scan coverage and limitations

About this listing

Category
Content & writing
Reported license
MIT
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.