Generates a single polished "character model sheet" image — a multi-panel character design board showing a full-body turnaround (front / 3-4 / side / back), a head & detail close-up sheet (face, hair/headwear, hands/props), a color palette, an overview text block (name, role, personality, wardrobe), and an optional accessories/interior technical diagram — and actually renders it via the ideogram MCP tools, not just drafts a prompt. Use whenever the user wants a mascot, game character, animation character, or brand character rendered as a full reference/turnaround sheet (not a single portrait), asks for a "character sheet," "turnaround sheet," "character reference sheet," or "model sheet," wants multiple angles/views of the same character shown together, or references a character-sheet image they want matched or extended. Distinct from logo-prompting (single mark) and brand-identity-sheet (brand system of icons/buttons/wordmark) — trigger this specifically when the subject is a character (a mascot, a person, a creature, a robot) that needs to be shown from multiple angles with consistent design. Also use when the user wants to reverse-engineer an existing character-sheet image into a structured, bbox-level description (a "compositional deconstruction") so it can be remixed or handed to another agent as a precise spec.
Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI
Supported by the Atlas install prompt. Skill-specific requirements vary.
Skill stats
Skills1CategoryGrowth & marketingStars0
About this skill
Generates a single polished "character model sheet" image — a multi-panel character design board showing a full-body turnaround (front / 3-4 / side / back), a head & detail close-up sheet (face, hair/headwear, hands/props), a color palette, an overview text block (name, role, personality, wardrobe), and an optional accessories/interior technical diagram — and actually renders it via the ideogram MCP tools, not just drafts a prompt. Use whenever the user wants a mascot, game character, animation character, or brand character rendered as a full reference/turnaround sheet (not a single portrait), asks for a "character sheet," "turnaround sheet," "character reference sheet," or "model sheet," wants multiple angles/views of the same character shown together, or references a character-sheet image they want matched or extended. Distinct from logo-prompting (single mark) and brand-identity-sheet (brand system of icons/buttons/wordmark) — trigger this specifically when the subject is a character (a mascot, a person, a creature, a robot) that needs to be shown from multiple angles with consistent design. Also use when the user wants to reverse-engineer an existing character-sheet image into a structured, bbox-level description (a "compositional deconstruction") so it can be remixed or handed to another agent as a precise spec.
Quick start
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Generates a single polished "character model sheet" image — a multi-panel character design board showing a full-body turnaround (front / 3-4 / side / back), a head & detail close-up sheet (face, hair/headwear, hands/props), a color palette, an overview text block (name, role, personality, wardrobe), and an optional accessories/interior technical diagram — and actually renders it via the ideogram MCP tools, not just drafts a prompt. Use whenever the user wants a mascot, game character, animation character, or brand character rendered as a full reference/turnaround sheet (not a single portrait), asks for a "character sheet," "turnaround sheet," "character reference sheet," or "model sheet," wants multiple angles/views of the same character shown together, or references a character-sheet image they want matched or extended. Distinct from logo-prompting (single mark) and brand-identity-sheet (brand system of icons/buttons/wordmark) — trigger this specifically when the subject is a character (a mascot, a person, a creature, a robot) that needs to be shown from multiple angles with consistent design. Also use when the user wants to reverse-engineer an existing character-sheet image into a structured, bbox-level description (a "compositional deconstruction") so it can be remixed or handed to another agent as a precise spec.
About this listing
Category
Growth & marketing
Reported license
Apache-2.0
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.