Guides building GPU-accelerated visual effects in React / Next.js with the shaders npm package from shaders.com — declarative component trees, composition (stacking, nesting, blend modes, masking), reactive props, dynamic prop drivers (auto-animate, mouse-position, map), shape (SDF) effects, color space, performance budget (RTT / generator vs filter), and SSR safety. Use when the user asks to add a "shader background", "WebGPU effect", "aurora / plasma / swirl / glass / cursor-trail" hero, mentions shaders.com, the shaders/react package, the component, or wants animated GPU-rendered visuals in a React or Next.js app. Not for raw GLSL / WebGL / Three.js / react-three-fiber work — those use different APIs.
Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI
Supported by the Atlas install prompt. Skill-specific requirements vary.
Skill stats
Skills1CategoryDeveloper toolsStars0
About this skill
Guides building GPU-accelerated visual effects in React / Next.js with the shaders npm package from shaders.com — declarative component trees, composition (stacking, nesting, blend modes, masking), reactive props, dynamic prop drivers (auto-animate, mouse-position, map), shape (SDF) effects, color space, performance budget (RTT / generator vs filter), and SSR safety. Use when the user asks to add a "shader background", "WebGPU effect", "aurora / plasma / swirl / glass / cursor-trail" hero, mentions shaders.com, the shaders/react package, the component, or wants animated GPU-rendered visuals in a React or Next.js app. Not for raw GLSL / WebGL / Three.js / react-three-fiber work — those use different APIs.
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Guides building GPU-accelerated visual effects in React / Next.js with the `shaders` npm package from shaders.com — declarative `<Shader>` component trees, composition (stacking, nesting, blend modes, masking), reactive props, dynamic prop drivers (`auto-animate`, `mouse-position`, `map`), shape (SDF) effects, color space, performance budget (RTT / generator vs filter), and SSR safety. Use when the user asks to add a "shader background", "WebGPU effect", "aurora / plasma / swirl / glass / cursor-trail" hero, mentions shaders.com, the `shaders/react` package, the `<Shader>` component, or wants animated GPU-rendered visuals in a React or Next.js app. Not for raw GLSL / WebGL / Three.js / react-three-fiber work — those use different APIs.
About this listing
Category
Developer tools
Reported license
MIT
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.