About this skill
Cognitive load management for players: perception/attention/memory framework, Gestalt principles for game UI, signal-noise discipline on the HUD, onboarding ramp design, and tooltip/affordance patterns. Use when designing UI or HUD layouts, writing tutorials or first-time-user flows, evaluating whether players can read the screen at a glance, debugging 'confusing' feedback, deciding what information goes where (HUD, pause, codex, none), or when playtesters say 'I didn't know I could do that' or 'I missed that this happened.' For deeper accessibility work see accessibility-design.
Quick start
- Copy the install prompt. Use the green button above this README.
- Send it to your agent. Paste it into your coding agent’s chat and send.
- Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.
Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.
0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1
Content SHA-256: 92a6f322970a6aabc5c85f9078b1a711e0f560c011044272a3c607131dd9da82
About this listing
- Category
- Product & design
- Reported license
- Not specified
- Listing language (estimated)
- English
- Review status
- Not individually reviewed
- Agent compatibility
- Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.