Use to structure a vague game idea into a well-scoped game design brief before any concept, systems, balance, monetization, or marketing work begins. Triggers on "design a game", "game on X", "game idea", "prototype this", "game jam", "live game update", "game design plan", or when invoked as the /game-shape slash command. Produces a filled brief (full game, prototype, jam, or live-game update) that game-concept-creator and game-systems-designer consume. Do not use for briefs that are already well-scoped — go straight to the right execution skill. For engineering intake see prompt-shaper; for marketing intake see marketing-shaper; for course intake see course-shaper.
Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI
Supported by the Atlas install prompt. Skill-specific requirements vary.
Skill stats
Skills1CategoryGrowth & marketingStars0
About this skill
Use to structure a vague game idea into a well-scoped game design brief before any concept, systems, balance, monetization, or marketing work begins. Triggers on "design a game", "game on X", "game idea", "prototype this", "game jam", "live game update", "game design plan", or when invoked as the /game-shape slash command. Produces a filled brief (full game, prototype, jam, or live-game update) that game-concept-creator and game-systems-designer consume. Do not use for briefs that are already well-scoped — go straight to the right execution skill. For engineering intake see prompt-shaper; for marketing intake see marketing-shaper; for course intake see course-shaper.
Quick start
Copy the install prompt. Use the green button above this README.
Send it to your agent. Paste it into your coding agent’s chat and send.
Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Use to structure a vague game idea into a well-scoped game design brief before any concept, systems, balance, monetization, or marketing work begins. Triggers on "design a game", "game on X", "game idea", "prototype this", "game jam", "live game update", "game design plan", or when invoked as the /game-shape slash command. Produces a filled brief (full game, prototype, jam, or live-game update) that game-concept-creator and game-systems-designer consume. Do not use for briefs that are already well-scoped — go straight to the right execution skill. For engineering intake see prompt-shaper; for marketing intake see marketing-shaper; for course intake see course-shaper.
About this listing
Category
Growth & marketing
Reported license
Not specified
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.