About this skill
Set up AI agent context for a game engine project. Scans engine-specific package manifests, plugins, modules, and project settings to discover the real tech stack. Bootstraps the resolved description and architecture artifacts and AGENTS.md, plus the user-editable .unikit/config.yaml. Use when starting a new game project, setting up AI context, initializing unikit, or asking "set up project", "configure AI context", "initialize unikit", "scan my project".
Quick start
- Copy the install prompt. Use the green button above this README.
- Send it to your agent. Paste it into your coding agent’s chat and send.
- Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.
Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.
0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1
Content SHA-256: a9d4046c4bfbfa69a58ad11a12c52891b2ac3ab9b5918744ee11feebb6d574f0
About this listing
- Category
- Engineering
- Reported license
- MIT
- Listing language (estimated)
- English
- Review status
- Not individually reviewed
- Agent compatibility
- Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.