About this skill
The rules of the ClanWorld game engine an Elder needs to play well — ticks/seasons/winter cadence, regions & travel, mission mechanics, gather/consume rates, building & win condition, bandits, trading, comms, and memory. Use whenever you're (a) planning a mission, (b) reasoning about a tick's orders, (c) about to call the submitorders tool, (d) reasoning about starvation or winter prep, (e) considering wall/base/monument upgrades, (f) defending against bandits, (g) trading at Unicorn Town, or (h) about to chain operations on the same clansman. Read it before any tick-action reasoning.
Quick start
- Copy the install prompt. Use the green button above this README.
- Send it to your agent. Paste it into your coding agent’s chat and send.
- Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.
Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.
0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1
Content SHA-256: 7bf3395ed64aa9ffdd70dca0d72218665fbec461b58e8a12364fc15240c761c9
About this listing
- Category
- Science & research
- Reported license
- Not specified
- Listing language (estimated)
- English
- Review status
- Not individually reviewed
- Agent compatibility
- Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.