About this skill
Locate the RAM address that holds a game value using the romdev MCP's Cheat-Engine-style search loop — seed a search on the value, change it in-game, narrow with searchNext, confirm by writing the byte. Works for HUD numbers (lives, score, HP), values you can only push in a known direction (player position), and values you can't read at all (snapshot/diff fallback). Trigger on /rom-debug:locate-value, or when the user asks "which RAM address holds X", "find the lives/score/HP/power byte", "where is the player position stored", or wants to pin any observable value to an address.
Quick start
- Copy the install prompt. Use the green button above this README.
- Send it to your agent. Paste it into your coding agent’s chat and send.
- Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.
Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.
0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1
Content SHA-256: 10bf1e30a64e1523571f953eb50409ace566942fcee67693e8610236adb3ace6
About this listing
- Category
- General
- Reported license
- Not specified
- Listing language (estimated)
- English
- Review status
- Not individually reviewed
- Agent compatibility
- Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.