Turn a dialogue, a story with dialogue, or a one-line idea into finished multi-character audio - a radio drama, a two-host podcast, or clean lip-sync voice clips - 100% locally with no cloud or API keys. Orchestrates three local sibling skills: voice-clone-narration (one cloned/designed voice per character, a clean clip per line), sound-effects (foley/ambience via Stable Audio Open Small), and bg-music (instrumental score/beds via ACE-Step), then mixes them with ffmpeg using sidechain ducking (music ducks under voices+SFX and swells in the gaps) and optional stereo spatialization (pan + distance + movement). Three modes - theater (dramatized play + SFX + music), podcast (two hosts + music bed), and lipsync (clean per-line clips + a manifest for the talking-head skill). When there is music it delivers the full mix plus music-only and no-music stems, plus a timecoded markdown transcript. Use when the user asks for an audio drama, audioteatro / radioteatro, a dramatized dialogue, a podcast episode from a script or idea, a voiceover for lip-sync, or a local TTS conversation with sound.
Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI
Supported by the Atlas install prompt. Skill-specific requirements vary.
Skill stats
Skills1CategoryContent & writingStars0
About this skill
Turn a dialogue, a story with dialogue, or a one-line idea into finished multi-character audio - a radio drama, a two-host podcast, or clean lip-sync voice clips - 100% locally with no cloud or API keys. Orchestrates three local sibling skills: voice-clone-narration (one cloned/designed voice per character, a clean clip per line), sound-effects (foley/ambience via Stable Audio Open Small), and bg-music (instrumental score/beds via ACE-Step), then mixes them with ffmpeg using sidechain ducking (music ducks under voices+SFX and swells in the gaps) and optional stereo spatialization (pan + distance + movement). Three modes - theater (dramatized play + SFX + music), podcast (two hosts + music bed), and lipsync (clean per-line clips + a manifest for the talking-head skill). When there is music it delivers the full mix plus music-only and no-music stems, plus a timecoded markdown transcript. Use when the user asks for an audio drama, audioteatro / radioteatro, a dramatized dialogue, a podcast episode from a script or idea, a voiceover for lip-sync, or a local TTS conversation with sound.
Quick start
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Turn a dialogue, a story with dialogue, or a one-line idea into finished multi-character audio - a radio drama, a two-host podcast, or clean lip-sync voice clips - 100% locally with no cloud or API keys. Orchestrates three local sibling skills: voice-clone-narration (one cloned/designed voice per character, a clean clip per line), sound-effects (foley/ambience via Stable Audio Open Small), and bg-music (instrumental score/beds via ACE-Step), then mixes them with ffmpeg using sidechain ducking (music ducks under voices+SFX and swells in the gaps) and optional stereo spatialization (pan + distance + movement). Three modes - theater (dramatized play + SFX + music), podcast (two hosts + music bed), and lipsync (clean per-line clips + a manifest for the talking-head skill). When there is music it delivers the full mix plus music-only and no-music stems, plus a timecoded markdown transcript. Use when the user asks for an audio drama, audioteatro / radioteatro, a dramatized dialogue, a podcast episode from a script or idea, a voiceover for lip-sync, or a local TTS conversation with sound.
About this listing
Category
Content & writing
Reported license
Not specified
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.