Turn an mp4 video of a single object (orbited 360°) into both a clean, browser-navigable 3D Gaussian splat and a watertight, 3D-printable STL/GLB mesh - 100% locally on Apple Silicon, no cloud or API keys. Shares the video-to-splat pipeline (frame extraction with ffmpeg, camera-pose Structure-from-Motion with pycolmap, Gaussian-splat training with Brush on Metal/WebGPU) and adds two object-specific stages: automatic splat cleanup (isolate the object from background, support surface and floaters via opacity/scale filtering, RANSAC plane removal and DBSCAN clustering) and mesh extraction (Poisson reconstruction to a watertight, millimeter-scaled STL for slicers plus a colored GLB for web/QuickLook). Use when the user wants to scan / photogrammetry / 3D-capture a physical object from a video and get a printable 3D model or a cleaned object splat, mentions turning a video into an STL / 3D print / GLB / mesh, "object to 3D", "video to STL", or cleaning a Gaussian splat of an object.
Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI
Supported by the Atlas install prompt. Skill-specific requirements vary.
Skill stats
Skills1CategoryContent & writingStars0
About this skill
Turn an mp4 video of a single object (orbited 360°) into both a clean, browser-navigable 3D Gaussian splat and a watertight, 3D-printable STL/GLB mesh - 100% locally on Apple Silicon, no cloud or API keys. Shares the video-to-splat pipeline (frame extraction with ffmpeg, camera-pose Structure-from-Motion with pycolmap, Gaussian-splat training with Brush on Metal/WebGPU) and adds two object-specific stages: automatic splat cleanup (isolate the object from background, support surface and floaters via opacity/scale filtering, RANSAC plane removal and DBSCAN clustering) and mesh extraction (Poisson reconstruction to a watertight, millimeter-scaled STL for slicers plus a colored GLB for web/QuickLook). Use when the user wants to scan / photogrammetry / 3D-capture a physical object from a video and get a printable 3D model or a cleaned object splat, mentions turning a video into an STL / 3D print / GLB / mesh, "object to 3D", "video to STL", or cleaning a Gaussian splat of an object.
Quick start
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Turn an mp4 video of a single object (orbited 360°) into both a clean, browser-navigable 3D Gaussian splat and a watertight, 3D-printable STL/GLB mesh - 100% locally on Apple Silicon, no cloud or API keys. Shares the video-to-splat pipeline (frame extraction with ffmpeg, camera-pose Structure-from-Motion with pycolmap, Gaussian-splat training with Brush on Metal/WebGPU) and adds two object-specific stages: automatic splat cleanup (isolate the object from background, support surface and floaters via opacity/scale filtering, RANSAC plane removal and DBSCAN clustering) and mesh extraction (Poisson reconstruction to a watertight, millimeter-scaled STL for slicers plus a colored GLB for web/QuickLook). Use when the user wants to scan / photogrammetry / 3D-capture a physical object from a video and get a printable 3D model or a cleaned object splat, mentions turning a video into an STL / 3D print / GLB / mesh, "object to 3D", "video to STL", or cleaning a Gaussian splat of an object.
About this listing
Category
Content & writing
Reported license
Not specified
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.