Back to directory

Threejs Procedural Fields

Agent skill
1 skill

Design coherent, inspectable scalar and vector fields for Three.js materials, geometry, terrain, biomes, wetness, displacement, and VFX. Use when several visual channels must share a physical or artistic cause instead of stacking unrelated noise.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Skill stats

Skills1CategoryGeneralStars0

About this skill

Design coherent, inspectable scalar and vector fields for Three.js materials, geometry, terrain, biomes, wetness, displacement, and VFX. Use when several visual channels must share a physical or artistic cause instead of stacking unrelated noise.

Quick start

  1. Copy the install prompt. Use the green button above this README.
  2. Send it to your agent. Paste it into your coding agent’s chat and send.
  3. Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
Review the source before using this skill

This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.

Automated security scan: Partial

Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.

0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1

Content SHA-256: d08076b838ce06a0824ba699078f5d83f1b9b595078d8f3ed8848b5168071a25

About scan coverage and limitations

About this listing

Category
General
Reported license
Not specified
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.
Threejs Procedural Fields | Agent Skills Atlas