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Gltf Debugging

Agent skill
1 skill

Runtime GLB/GLTF inspection — traverse nodes, identify screen meshes, inspect UV coordinates, material property dumping, fixing exported materials at runtime. Use when textures don't map correctly to 3D models.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Skill stats

Skills1CategoryEngineeringStars0

About this skill

Runtime GLB/GLTF inspection — traverse nodes, identify screen meshes, inspect UV coordinates, material property dumping, fixing exported materials at runtime. Use when textures don't map correctly to 3D models.

Quick start

  1. Copy the install prompt. Use the green button above this README.
  2. Send it to your agent. Paste it into your coding agent’s chat and send.
  3. Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
Review the source before using this skill

This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.

Automated security scan: Partial

Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.

0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1

Content SHA-256: cc5307447904eedf15051bf9af616d9fbd282e09ef72307e27dbe99a37defab6

About scan coverage and limitations

About this listing

Category
Engineering
Reported license
Not specified
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.
Gltf Debugging | Agent Skills Atlas