Use when reasoning about building language-model-integrated systems by writing evaluations before and alongside the system: the statistical (not binary) nature of LLM evals, the five primitives (dataset, evaluation function, aggregation, iteration loop, regression budget), the judgment-mechanism taxonomy (programmatic, model-graded, human-graded, preference comparison), the difference between system-specific evals and canonical benchmarks (MMLU, HumanEval, BIG-bench, GAIA), how evals drive prompt/model/scaffolding/tooling changes, why Goodhart's Law means higher eval scores are not always improvements, and the offline-eval-vs-production-telemetry distinction. Do NOT use for deterministic unit testing (use testing-strategy), production monitoring (use evaluation or error-tracking), general-software TDD (use testing-strategy), or the construction of individual eval rubrics and task sets (use agent-eval-design — it owns construction; this skill owns the iteration discipline).
Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI
Supported by the Atlas install prompt. Skill-specific requirements vary.
Skill stats
Skills1CategoryScience & researchStars0
About this skill
Use when reasoning about building language-model-integrated systems by writing evaluations before and alongside the system: the statistical (not binary) nature of LLM evals, the five primitives (dataset, evaluation function, aggregation, iteration loop, regression budget), the judgment-mechanism taxonomy (programmatic, model-graded, human-graded, preference comparison), the difference between system-specific evals and canonical benchmarks (MMLU, HumanEval, BIG-bench, GAIA), how evals drive prompt/model/scaffolding/tooling changes, why Goodhart's Law means higher eval scores are not always improvements, and the offline-eval-vs-production-telemetry distinction. Do NOT use for deterministic unit testing (use testing-strategy), production monitoring (use evaluation or error-tracking), general-software TDD (use testing-strategy), or the construction of individual eval rubrics and task sets (use agent-eval-design — it owns construction; this skill owns the iteration discipline).
Quick start
Copy the install prompt. Use the green button above this README.
Send it to your agent. Paste it into your coding agent’s chat and send.
Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Use when reasoning about building language-model-integrated systems by writing evaluations before and alongside the system: the statistical (not binary) nature of LLM evals, the five primitives (dataset, evaluation function, aggregation, iteration loop, regression budget), the judgment-mechanism taxonomy (programmatic, model-graded, human-graded, preference comparison), the difference between system-specific evals and canonical benchmarks (MMLU, HumanEval, BIG-bench, GAIA), how evals drive prompt/model/scaffolding/tooling changes, why Goodhart's Law means higher eval scores are not always improvements, and the offline-eval-vs-production-telemetry distinction. Do NOT use for deterministic unit testing (use testing-strategy), production monitoring (use evaluation or error-tracking), general-software TDD (use testing-strategy), or the construction of individual eval rubrics and task sets (use agent-eval-design — it owns construction; this skill owns the iteration discipline).
About this listing
Category
Science & research
Reported license
Not specified
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.