Use when picking and shaping the monetization model of a game — premium / F2P / subscription / ad-supported / hybrid / web3 — including LTV / ARPDAU / ROAS targets, retention-to-monetization mapping, soft-launch KPI floors, and the macro economy. Triggers on "monetization model", "monetization strategy", "F2P vs premium", "LTV", "ARPDAU", "ROAS", "soft launch KPIs", "battle pass", "subscription model", "web3 token economy", or a design doc with the model still open. Produces a monetization strategy doc, KPI floors, and macro economy spec. Stops at strategy — does not set per-SKU prices (iap-manager) or tune economy numbers (game-balancer). For per-SKU catalog see iap-manager; for economy curves see game-balancer; for CPI see game-marketer.
Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI
Supported by the Atlas install prompt. Skill-specific requirements vary.
Skill stats
Skills1CategoryGrowth & marketingStars0
About this skill
Use when picking and shaping the monetization model of a game — premium / F2P / subscription / ad-supported / hybrid / web3 — including LTV / ARPDAU / ROAS targets, retention-to-monetization mapping, soft-launch KPI floors, and the macro economy. Triggers on "monetization model", "monetization strategy", "F2P vs premium", "LTV", "ARPDAU", "ROAS", "soft launch KPIs", "battle pass", "subscription model", "web3 token economy", or a design doc with the model still open. Produces a monetization strategy doc, KPI floors, and macro economy spec. Stops at strategy — does not set per-SKU prices (iap-manager) or tune economy numbers (game-balancer). For per-SKU catalog see iap-manager; for economy curves see game-balancer; for CPI see game-marketer.
Quick start
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Use when picking and shaping the monetization model of a game — premium / F2P / subscription / ad-supported / hybrid / web3 — including LTV / ARPDAU / ROAS targets, retention-to-monetization mapping, soft-launch KPI floors, and the macro economy. Triggers on "monetization model", "monetization strategy", "F2P vs premium", "LTV", "ARPDAU", "ROAS", "soft launch KPIs", "battle pass", "subscription model", "web3 token economy", or a design doc with the model still open. Produces a monetization strategy doc, KPI floors, and macro economy spec. Stops at strategy — does not set per-SKU prices (iap-manager) or tune economy numbers (game-balancer). For per-SKU catalog see iap-manager; for economy curves see game-balancer; for CPI see game-marketer.
About this listing
Category
Growth & marketing
Reported license
Not specified
Listing language (estimated)
English
Review status
Not individually reviewed
Agent compatibility
Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.