About this skill
Knowledge skill for algorithms, noise functions, shaders, and creative coding patterns used in artifact construction. Covers flow fields, L-systems, particle systems, reaction-diffusion, physics simulations, and shader art. Provides the technical foundation that the Simulation Smith and other agents draw upon. Also covers rendering technology selection and performance optimization for computationally intensive artifacts.
Quick start
- Copy the install prompt. Use the green button above this README.
- Send it to your agent. Paste it into your coding agent’s chat and send.
- Review the setup. Your agent checks the skill’s instructions, requirements, and installation scope.
Review, license & listing details
This is an imported listing. We haven’t certified its safety, license, or compatibility. Skills may include executable scripts.
Only SKILL.md was scanned. Supporting files and scripts were not checked. No safety grade has been assigned.
0 potential findings · Scanned 11/4/2026 · Scanner 0.2.1
Content SHA-256: 216da14b16fc2cee2adbbcf88f740cfe370f5191cb3a7e2a97dc798dceb6ec3b
About this listing
- Category
- Content & writing
- Reported license
- MIT
- Listing language (estimated)
- English
- Review status
- Not individually reviewed
- Agent compatibility
- Atlas installation supports Claude Code, Codex, and Cursor. Skill-specific dependencies and features are checked during setup.