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AI Agent Workflow Collection

Skill pack
8 skills0 selected
earthtojakeSkills in this pack

Dry-run, upload, and cautiously initiate local Bambu Lab print jobs from validated plain .gcode, using Bambu LAN FTPS/MQTT handoffs.

English

Create, modify, inspect, and validate STEP-first build123d/Python CAD parts and assemblies. Use for natural-language CAD specs, STEP/STP generation, build123d source, build123d source-level joints, @cad references, geometry facts, measurements, mating deltas, CAD Explorer handoffs, and secondary DXF/STL/3MF outputs.

English

Start or reuse CAD Viewer and return review links for explicit CAD, implicit CAD, robot-description, and G-code files. Use when visually reviewing .step, .stp, .implicit.js, .implicit.mjs, .glb, .stl, .3mf, .gcode, .dxf, .urdf, .srdf, or .sdf files, especially when handed off from CAD, implicit-cad, G-code, URDF, SRDF, or SDF generation skills.

English

Generate, inspect, dry-run, and statically validate plain FDM .gcode from 3D mesh files by orchestrating real slicer CLIs. Use when Codex needs to slice .stl, .obj, unsliced .3mf, .ply, .glb, or .gltf into printer-profiled G-code, discover local slicer backends, inspect whether a mesh is slice-ready, or validate generated G-code before any printer-specific handoff.

English

SDFormat/SDF model and world generation, validation, and simulator handoff. Use for .sdf files, SDFormat XML, Python gensdf() sources, models, worlds, links, joints, poses, frames, inertials, visual/collision geometry, mesh URIs, sensors, lights, physics, plugins, includes, Gazebo, CAD Explorer static SDF review, or simulator-specific metadata. Do not use for signed-distance-field geometry.

English

Review DXF and STEP/STP uploads for SendCutSend.com orders using its ordering guide, catalog, and specs. Use only for SendCutSend.com preflight reports covering upload readiness, selected material/SKU/thickness/service availability, and service-specific checks for laser cutting, CNC routing, bending, tapping, countersinking, hardware insertion, and finishing.

English

MoveIt2 SRDF generation, validation, and planning-semantics workflow. Use when creating, editing, regenerating, inspecting, or validating .srdf files, gensrdf() sources, MoveIt planning groups, virtual joints, passive joints, end effectors, group states, disabled collisions, URDF-linked planning semantics, or SRDF handoff to CAD Explorer review. Use the URDF skill for robot structure, the SDF skill for simulator descriptions, and the render skill for rendering, Explorer links, and optional MoveIt2 controls.

English

URDF robot description generation and default generation-time validation. Use when creating, editing, regenerating, inspecting, or debugging .urdf files, Python genurdf() sources, robot links, joints, limits, inertials, visual/collision geometry, mesh references, frame conventions, or generated robot-description artifacts. Use the SRDF skill for MoveIt2 semantic groups and IK/path-planning semantics; use the render skill for local MoveIt2 server controls; use the CAD skill for STEP/STL/3MF/DXF/GLB outputs.

English

Includes Bambu Labs, Cad Viewer, Sendcutsend, and other workflows.

Install with
Claude CodeCodexCursorGitHub CopilotGemini CLI

Supported by the Atlas install prompt. Skill-specific requirements vary.

Pack stats

Skills8CategorygeneralStars0

What’s included

Bambu Labs

Dry-run, upload, and cautiously initiate local Bambu Lab print jobs from validated plain .gcode, using Bambu LAN FTPS/MQTT handoffs.

Cad

Create, modify, inspect, and validate STEP-first build123d/Python CAD parts and assemblies. Use for natural-language CAD specs, STEP/STP generation, build123d source, build123d source-level joints, @cad references, geometry facts, measurements, mating deltas, CAD Explorer handoffs, and secondary DXF/STL/3MF outputs.

Cad Viewer

Start or reuse CAD Viewer and return review links for explicit CAD, implicit CAD, robot-description, and G-code files. Use when visually reviewing .step, .stp, .implicit.js, .implicit.mjs, .glb, .stl, .3mf, .gcode, .dxf, .urdf, .srdf, or .sdf files, especially when handed off from CAD, implicit-cad, G-code, URDF, SRDF, or SDF generation skills.

Gcode

Generate, inspect, dry-run, and statically validate plain FDM .gcode from 3D mesh files by orchestrating real slicer CLIs. Use when Codex needs to slice .stl, .obj, unsliced .3mf, .ply, .glb, or .gltf into printer-profiled G-code, discover local slicer backends, inspect whether a mesh is slice-ready, or validate generated G-code before any printer-specific handoff.

Sdf

SDFormat/SDF model and world generation, validation, and simulator handoff. Use for .sdf files, SDFormat XML, Python gensdf() sources, models, worlds, links, joints, poses, frames, inertials, visual/collision geometry, mesh URIs, sensors, lights, physics, plugins, includes, Gazebo, CAD Explorer static SDF review, or simulator-specific metadata. Do not use for signed-distance-field geometry.

Sendcutsend

Review DXF and STEP/STP uploads for SendCutSend.com orders using its ordering guide, catalog, and specs. Use only for SendCutSend.com preflight reports covering upload readiness, selected material/SKU/thickness/service availability, and service-specific checks for laser cutting, CNC routing, bending, tapping, countersinking, hardware insertion, and finishing.

Srdf

MoveIt2 SRDF generation, validation, and planning-semantics workflow. Use when creating, editing, regenerating, inspecting, or validating .srdf files, gensrdf() sources, MoveIt planning groups, virtual joints, passive joints, end effectors, group states, disabled collisions, URDF-linked planning semantics, or SRDF handoff to CAD Explorer review. Use the URDF skill for robot structure, the SDF skill for simulator descriptions, and the render skill for rendering, Explorer links, and optional MoveIt2 controls.

Urdf

URDF robot description generation and default generation-time validation. Use when creating, editing, regenerating, inspecting, or debugging .urdf files, Python genurdf() sources, robot links, joints, limits, inertials, visual/collision geometry, mesh references, frame conventions, or generated robot-description artifacts. Use the SRDF skill for MoveIt2 semantic groups and IK/path-planning semantics; use the render skill for local MoveIt2 server controls; use the CAD skill for STEP/STL/3MF/DXF/GLB outputs.

Quick start

  1. Choose your skills. Select individual skills above, or choose the entire pack.
  2. Copy the install prompt. Use Copy install prompt above the list.
  3. Send it to your agent. Paste into your coding agent’s chat. Your agent reviews the source and guides the setup.

Try it with your agent

After installation, start with a request like:

Example request
Use the Bambu Labs skill to help with my task.
Ask me for the context you need before getting started.

Requirements & license

  • A coding agent that can access your project files and install skills.
  • Your agent checks each skill’s instructions, dependencies, and permissions during setup.
  • Reported license for the skills shown: MIT. The author’s terms apply.